February 2023
The guide was designed systematically, by assigning unique icongraphy to each exhibition. The visual elements were generated by code manipulations on exisiting materials i.e the ABC Maxi typeface was altered/glitched which shaped the iconography of the guide.
Editorial, Publication Design, Creative Coding
May 2024
100m screenings was a series of 10 films hosted by the members during the spring-summer of 2024. This website acts as the container and documents the schedule, the resources for each screening; containting the posters members made in addition to a playful intro coded.
Web, Creative Coding
December 2023
Hannah Vira (she/her) is a multidisciplinary artist working across sculpture, installation, performance, and moving image. Her practice explores memory, materiality, and the body through experimental and site-responsive works. She is currently based between Toronto and Montreal
Web, Creative Coding
September 2023
100m is a studio collective that aims to support co-operation and mutual care.
The website documents 100m Open Studios (weekly meetings) while pulling data from are.na as a CMS. are.na is the tool 100m members use to document their activities.
Web, Identity, Creative Coding
January 2023
Who owns the internet? Who runs the massive infrastructure that bestows our conveniences?
This website is the result of a comprehensive research around the history and the formation of clouds, data center and internet landlords. Designed and developed in collaboration with Aaryan Pashine, this website documents the research materials and the notes in addition to a narrative that unfolds throughout the scroll to unravel the outcomes.
Web, Creative Coding
2022
Theodoros "Theo" Angelopoulos was a Greek filmmaker, screenwriter and film producer. He dominated the Greek art film industry from 1975 onwards. His cinematic vision is often described as "sweeping" and "hypnotic."
Editorial, Publication Design
April 2022
This book features a conversation with oneself in order to investigate the value of graphic design, as an ‘amateur’. The dialogue is laid out on the left side of each spread while resources, references and tools occupy the rest of the spread, interacting and surrounding the body of text.
The conversation pursues a critical introspection and reflection of the parameters and precedents that ostensibly define my design process. The goals in the end is not to solidify my opinions about design, art and language but rather to practice asking questions, constantly and relentless.
Editorial, Publication Design